One of the things that comes up only occasionally in Symetra, but has been mentioned by players a few times, is that of keeping track which cards you have used during the round, especially if there are a lot of players, and/or a lot of actions in a Chain Re-Action. What we at Game Point […]
Tag: Game Design
Symetra Errata & Best Game Mode
With so many game modes, I often get asked which is the best? which is my favourite? or what game mode do the playtesters prefer to play? These are very good questions for a brand new, unexplored game. The Answer: Blind teams in original game mode, drafting your own decks, with the good karma rule. The new favourite […]
Symetra Deck Breakdown
Creating Symetra was an exciting study in archetypal systems and mechanics. I got to compile the ultimate list of elements, emotions and energies from as many games and philosophical traditions as I could, and then give each one a unique effect that embodied its action in reality. In this post we will look at the deck […]
Who is Symetra?
Learn about the origin and history of the ascended being Symetra, who is the namesake of Game Point’s strategy card game. Find out about Symetra’s home planet Orbworld, what her powerful deck of cards is, and why she needs your help to battle a great evil using this reality-shaping technology. The first part is an excerpt from […]
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